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Old Aug 04, 2006, 08:24 PM // 20:24   #41
Frost Gate Guardian
 
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Guild: Uber Pro Gamers [leet]
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Sad thing is that now even balanced teams are getting more and more primitive. Having loads of damage from eles (who needs support roles when you can just kill everybody), degenning like mad with hexes (who needs strategy when they have 10 degen and can't move), smiters, choke gasers instead of mesmers (who need to time interrupts - better just attack and interrupt automaticly) and so on... Its matter of HA maps and playstyle - it's just favorable for simple teams with loads od damage - take any of HA build into GvG and it would be ridiculous.
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Old Aug 05, 2006, 04:14 AM // 04:14   #42
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FROM GUILDWIKI:

Counters

Several tactics that work against warriors and groups of warriors will still be effective counters against IWAY teams, including:

* Killing the IWAY team's Energizing Wind will render their "Order of Apostasy" necromancer useless.
* Note that you will not be able to depend on protective enchantments like Aegis and Healing Seed, since the IWAY team is using Order of Apostasy.
* Use Hexes like Shadow of Fear, Spiteful Spirit, Blurred Vision, Thunderclap, Fevered Dreams, etc that are effective against the clumps of warriors. Spiteful Spirit in combination with Reckless Haste works really well when used on the pets because they will not stop attacking.
* Traps are very effective against IWAY', but beware, most IWAY teams will have a trapper as well. Full trapper teams are usually massacred by IWAY, unless the trapper team uses the skill "Victory is Mine!", which would give the trapper team the advantage, and is very common amongst full trapper teams.
* Cause blindness and weakness.
* The two order necromancers are the softest targets in an IWAY team, go for them and you can greatly reduce their ability to heal or damage. A warrior, interrupter, or ranger should be able to take these out.
* Simply avoid killing the IWAY pets. This way, they cannot fuel "I Will Avenge You!" unless half their team is already dead.
* Drop a Greater Conflagration nature ritual to totally negate the damage boost from Order of Pain.
* Ward Against Melee, Ward Against Foes, and other slow downs greatly reduce the effectiveness of warriors.
* If the team can deal a lot of armor ignoring damage or life stealing, then Fertile Season will greatly reduce the effectiveness of an IWAY team.
* Feast of Corruption spike teams can be extreamly dangerous to IWAY teams. Typically an FoC spike group will stay very close together and wait for the IWAY warriors to form up around them and then quickly dispatch the entire group by casting a hex on each target and following up with Feast of Corruption. By eliminating all the warriors and pets at the same time the benifits of IWAY are severily diminished.
* Stripping Boon of Creation will make the ritualist run in to energy problems.

http://gw.gamewikis.org/wiki/Team_-_IWAY


Telling them to learn how to play? Just be smart and you kick their @$$.
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Old Aug 05, 2006, 06:29 AM // 06:29   #43
Krytan Explorer
 
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Guild: Vandal Hearts [VH]
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Quote:
Originally Posted by Reza
Forming rank 9+ iway. show emote under bridge!
Thats why alot of rank 9+ groups suck
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